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Vub pointcarre android
Vub pointcarre android















Stars and Stardom in the Creative Industries Elizabeth Currid-Halkettġ0. The Market for Creative Labour: Talent and Inequalities Pierre-Michel Mengerĩ. Trading Places: Auctions and the Rise of the Chinese Art Market Anna M. DempsterĨ.

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‘The Market for Symbolic Goods’: Translating Economic and Symbolic Capitals in Creative Industries Barbara Townley and Elizabeth Gulledge 7. PA RT 3 VA LU I N G C R E AT I V I T Y A N D C R E AT I N G VA LU E 6.

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Creativity in the City Richard Florida, Charlotta Mellander, and Patrick Adler Creativity in Social Networks: A Core-Periphery Perspective Gino Cattani, Simone Ferriani, and Mariachiara Colucciĥ. Creativity in Teams: Processes and Outcomes in Creative Industries Lucy L. GilsonĤ. The Creative Mind James C. Kaufman and Robert J. Sternbergģ. Creative Industries: A Typology of Change Candace Jones, Mark Lorenzen, and Jonathan Sapsed List of Figures List of Tables List of Contributors We would also like to thank David Musson, Preethi Sundar, Clare Kennedy and the other editorial staff at Oxford University Press for their dedicated work and patience. The editors wish to acknowledge support and intellectual insight from ESRC’s AIM Research programme, the AHRC’s ‘Brighton Fuse’ projects, and the European Commission through the FP7 project CRE8TV.EU. Oxford disclaims any responsibility for the materials contained in any third party website referenced in this work. Enquiries concerning reproduction outside the scope of the above should be sent to the Rights Department, Oxford University Press, at the address above You must not circulate this work in any other form and you must impose this same condition on any acquirer Published in the United States of America by Oxford University Press 198 Madison Avenue, New York, NY 10016, United States of America British Library Cataloguing in Publication Data Data available Library of Congress Control Number: 2015933886 ISBN 978–0–19–960351–0 Printed and bound by CPI Group (UK) Ltd, Croydon, cr0 4yy Links to third party websites are provided by Oxford in good faith and for information only. No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by any means, without the prior permission in writing of Oxford University Press, or as expressly permitted by law, by licence or under terms agreed with the appropriate reprographics rights organization. © Oxford University Press 2015 The moral rights of the authors have been asserted First edition published 2015 Impression: 1 All rights reserved. Oxford is a registered trade mark of Oxford University Press in the UK and in certain other countries

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It furthers the University’s objective of excellence in research, scholarship, and education by publishing worldwide. Part 5 INDUSTRIAL ORGANIZATION AND CREATIVE ECONOMYġ9 Sunk Costs and the Dynamics of Creative IndustriesĢ0 Creative Industries and the Wider EconomyĢ1 Brokerage, Mediation, and Social Networks in the Creative IndustriesĢ2 Digitizing Fads and Fashions: Disintermediation and Glocalized Markets in Creative IndustriesĢ3 Copyright, the Creative Industries, and the Public DomainĢ5 Public Policy for the Creative IndustriesĢ6 Global Production Networks in the Creative IndustriesĢ7 Creative Industries and Development: Culture in Development, or the Cultures of Development?ģ Great Clarendon Street, Oxford, ox2 6dp, United Kingdom Oxford University Press is a department of the University of Oxford.

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Part 3 VALUING CREATIVITY AND CREATING VALUEĦ ‘The Market for Symbolic Goods’: Translating Economic and Symbolic Capitals in Creative Industriesħ Trading Places: Auctions and the Rise of the Chinese Art MarketĨ The Market for Creative Labour: Talent and Inequalitiesĩ Stars and Stardom in the Creative Industriesġ0 Creative Entrepreneurs: The Business Models of Haute Cuisine Chefsġ1 Entrepreneurship in Creative Industries and Cultural Change: Art, Fashion, and Modernity in Indiaġ2 Performance in the Creative Industriesġ3 Projects and Project Ecologies in Creative Industriesġ4 Managing Project-Based Organization in Creative Industriesġ5 Organizing Events for Configuring and Maintaining Creative Fieldsġ6 User Innovation in Creative Industriesġ7 User Innovation in the Music Software Industry: The Case of Sibeliusġ8 Niches, Genres, and Classifications in the Creative Industries 1 Creative Industries: A Typology of Changeģ Creativity in Teams: Processes and Outcomes in Creative IndustriesĤ Creativity in Social Networks: A Core-Periphery Perspective















Vub pointcarre android